Down, then Forward + Light
Azure Uprising
Motion light attack. Respects solid line of sight.
Play free
16 / 23Aerial skirmisher / orb duelist
Quick close slashes and a lively mystic orb support medium-range pressure and the roster’s longest air dash.
Aerial skirmisher / orb duelist
Biography to be added. Character lore will appear here when it is ready.
Play Fang →LEARN THE KIT
Directions are relative to your opponent.
Use your in-game control bindings for Light and Heavy.
Down, then Forward + Light
Motion light attack. Respects solid line of sight.
Down, then Forward + Heavy
Committed motion heavy attack. Respects solid line of sight.
Back, then Forward + Light
Motion light attack. Respects solid line of sight.
Back, then Forward + Heavy
Committed motion heavy attack. Advances during the strike. Respects solid line of sight.
Up + Light
Upward light attack.
Up + Heavy
Rising recovery attack for regaining height.
Down + Heavy while airborne
Aerial descending attack toward the ground.
Down + Light
Downward light attack. Respects solid line of sight.
SIGNATURE ULTIMATE
At 100 meter, press Light + Heavy together. Requires an air dash or double jump within the last 3 seconds.