Down, then Forward + Light
Shieldbreaker Rise
Launch opponents with an upward shield-and-hammer strike.
Play free
23 / 23Frontline defender
Hold the frontline with a heavy shield, an ice-crystal hammer and Frostwall Protection. Advancing shield bashes open the way for chilling hammer blows and a brief, resistible freeze.
New fighter preview — Kenthus joins in build 0.88.0. The current download is build 0.87.2 and does not include him yet.
Tank / shield brawler / ice hammer
Biography to be added. Character lore will appear here when it is ready.
Download current build →LEARN THE KIT
Directions are relative to your opponent.
Use your in-game control bindings for Light and Heavy.
Down, then Forward + Light
Launch opponents with an upward shield-and-hammer strike.
Down, then Forward + Heavy
A committed hammer smash that chills for two seconds and can briefly freeze. Freeze resistance prevents repeated long holds.
Back, then Forward + Light
Advance behind the shield and strike at close range.
Back, then Forward + Heavy
Create a medium-range ice fracture that respects solid line of sight.
Up + Light
Lift the ice hammer into an upward strike.
Up + Heavy
A rising hammer attack for regaining height.
Down + Heavy while airborne
Descend with the hammer and chill opponents on contact.
Down + Light
Grounded protection with a readable startup: four seconds of 35% less incoming damage and knockback. Twelve-second cooldown; interruption spends the cooldown.
SIGNATURE ULTIMATE
100 meter + block within 3 seconds. Light + Heavy: a shield-led hammer barrage and glacial eruption.